Last night after work I picked up Valve’s sequel to Left 4 Dead. L4D2 came out this Tuesday, November 17th, and has since been rated consistently high on numerous gaming sites. The game follows in its prequel’s foot steps by confronting a team of 4 player controlled characters with hordes upon hordes of bloodthirsty zombies. Players must progress through several unique “Campaigns,” or levels, making their way from check point to check point while trying to stay alive. It’s a pretty simple formula that plays out impressively well.
Thus far I have enjoyed my single player experience of the game, but trying to take Left 4 Dead 2 online is an entirely different story. It appears that somewhere, somehow, due to some unforeseen circumstance(s), Valve’s L4D2 dedicated servers are having troubles. What little research I have done on the subject seems to suggest that their system is networking players with servers that are no where near their location, and this malfunction has been unfortunately causing massive amounts of lag in L4D2’s multiplayer games. The game even becomes unplayable when too many players are present. I’m fine with waiting for the problem to get fixed, but don’t please don’t keep us waiting too long.
L4D2 isn’t exactly the definition of a PGN supported title, but it’s a great value nonetheless, in terms of what you receive for your cash. The game features an approximately five hour long single player experience, with each one hour segment replayable in several unique multiplayer modes. If you like zombies and multiplayer titles, it’s a must buy.
Left 4 Dead 2 will be covered in this week’s episode of the PGN Podcast.