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Archive for the ‘Playstation 3’ Category

All things Playstation 3. Currently looking for a PS3 specialist.

Now Available – Borderlands DLC

Posted by haunt506e on November 27, 2009

Borderlands, Gearbox Software’s hit FPS/RPG hybrid, has just been expanded even further with their first DLC.  Running for about $10.00, Dr. Ned’s Zombie Island packs in new zones, enemies, characters, missions, guns, and more.  Players can expect a couple hours of gameplay to be added, and for ten more bucks Borderlands’ appeal has gone even further skyward.  Borderlands is already one of my favorite games of 2009, and this DLC is a must buy for me.  Expect a review to be posted soon!

Check out Borderland’s official web site for more information.


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Left 4 Dead, Survival Pack Review

Posted by haunt506e on April 28, 2009

Left 4 Dead Survival Mode

Wow its been a while… Feels kind of weird posting here since the last time I did so was way back in January (I think).

Anyways, I’m here with a quick review of Left 4 Dead’s latest DLC, the Survival Pack.  First off, you should know that this pack is free, so if you don’t have it yet, you probably haven’t played Left 4 Dead in weeks or just don’t have access to the internet on your gaming console.  The pack adds three main features to the game: Survival Mode, Last Stand, and new Versus Mode Capabilities and Restructuring.  I’ll go over each in a paragraph or so, and will be keeping this review fairly short and low-key, if that’s the correct phrase.

Ok, so, Survival Mode.  If you’ve played Gears of War 2 (if you own an Xbox 360, you probably have), then you’ll be familiar with its Horde mode.  While not an entirely unique concept, Horde mode pits a team of players against wave after wave of bad guys, with various leaderboards for completing the gauntlet.  Survival mode works in the same way, except it is much more intense, much more difficult, and much more rewarding (not really though).  In Survival mode you find yourself in a small area, usually a small segment of one of the larger campaigns, and are given tons upon tons of items with which to fend off a never-ending horde of infected.  Once you start the timer, you’re given three goals: at 4 minutes you will win the Bronze medal, at 7 the Silver, and at 10 the Gold.  Taking the Gold Medal isn’t an easy feat by a long shot, and in most cases you’ll be lucky to survive to get Silver.  For the first few minutes, a Tank appears about every minute and a half or so, and several special infected come and go in between, in addition to the normal infected.  After about 6 minutes or so, however, you’ll notice things tend to get a bit more chaotic.  You’ll sometimes face up to four smokers at once, and even have to fend off against two tanks simultaneously.

Survival Mode works pretty well and has a surprisingly high replay value, but what other new content has Valve added besides a new game mode?  To complement the Survival Mode game type, Valve has created a map especially built for the mode: Last Stand.  This map, just the perfect size for Survival Mode games, consists of a coastal lighthouse and a few surrounding woods and roads.  The lighthouse is loaded with Propane and Petroleum Canisters, Molotovs, Pipe Bombs, and every other kind of weapon imaginable.  The areas and rooms in the lighthouse are very well done and are just as detailed as any other location you would find in Left 4 Dead’s four original campaigns.  While Last Stand’s efficiency in the Survival Mode game type is arguable, it fits right in with the rest of all that is Left 4 Dead.

Finally, we have the new Versus mode feature.  Valve has finally updated the remaining two campaigns, Death Toll and Dead Air, to be available for online adversarial game play.  The two maps play just as well as the original two versus-capable campaigns, and new tweaks have allowed for even fewer bugs and hacks to be exploited.  I don’t have a whole lot to say regarding the two new versus maps, except that it extends the game’s replay value tremendously.  I spent hours upon hours playing just two campaigns in versus, and now I’ve got two more.  Joy.

Left 4 Dead’s newest DLC is without a doubt a Great Buy, if you can even call it that (it’s free of charge).  If you own the game, are connected to the internet, and have the time, I suggest you go out, download it now and try it out tonight.

So that’s the new Left 4 Dead Survival Pack in a nut-shell.  If you’ve got your own comments to add, feel free to leave a reply.  As always, don’t forget to bookmark us and subscribe to me on Twitter.

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Resident Evil 5 Demo Infecting the U.S. on January 26th

Posted by haunt506e on January 15, 2009

Resident Evil 5Japanese players have had their hands on this demo for a long time, but the Resident Evil 5 demo is now making its way across the Pacific to the U.S., so we can finally check it out. The demo will be making its debute on the 360 on January 26th, the PS3 demo following a week later, on February 5th. There wasn’t any mention as to why the demo was made available only on the 360, but it really shouldn’t be considered a big deal. After all, in Japan, the only way to access the demo on the PS3 was with a bonus disc that came with the system.

What’s actually in the demo? Well, I’ve got details on that as well. Joystiq‘s report lists the demo as featuring two levels that can be played in solo mode or cooperatively, online or offline. I don’t know how long each of these levels will last, but I’m guessing that the entire demo will be completable in under an hour, so it shouldn’t take too long to finish the two playable levels. The cooperative aspect of the game will no doubt extend the replayability of it, and the game’s overal “experience,” but I’m not really sure it’ll make it a buy for me. I like the survival horror genre, but Resident Evil, at least the way these games are set up, has become more action horror than survival horror.  Or maybe it was always action horror. Either way, at this point in time, I’m unsure about myself purchasing this game.

Anyways, be sure to check out this demo when it becomes available at the end of January. In addition, be sure to check out the Resident Evil 5 TGS Trailer, that will be available on the Xbox Live Marketplace for a free download this January 16th, tomorrow.

Tips N4G

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Other Consoles Still Trail Behind the Nintendo Wii in Sales

Posted by haunt506e on November 30, 2008

System Sales, November 2008Nintendo has recently reported selling just over 35 million Wii units since its inception in Fall 2006.  10 million units ahead of the 360 and 18 million ahead of the PS3, the Wii continues to outsell both consoles worldwide.  Even more interesting however is the console battle in Japan.  The PS3 has, since its launch, sold almost 3 million units to its home territory.  The Wii, on the otherhand, has sold almost 7 million units, doubling the PS3’s sales.  In Japan the Xbox 360 is still struggling, but GameDaily reports a 157.1% increase in 360 sales during the past 7 months.  Since its launch date in 2005, the Xbox 360 has sold only a measly 750,000 units to Japan, and, despite the 157.1% increase in sales, the Xbox 360 still trails behind the competition in Japan.

In Japan, console sales are as follows.  This quote has been taken from the original post on GameDaily.

Xbox 360: 748,992
PS3: 2,369,484
DS: 6,449,206
DS Lite: 17,080,747
Wii: 6,826,612
PSP: 10,181,888
PS2: 21,454,325

What makes the Wii so succesful is its huge market group.  The console is aimed at just about everybody except actual gamers (that’s why this is the first Wii post on this blog).  For real gamers and even the markets that the console is selling to, the console won’t last.  I’ve got a few friends with Wii’s, and, even when the Wii is the only console in the house, it still collects dust.  Its controllers are great at first, and prospective users are wowed by the simplicity of its design and gameplay, only to be disappointed when these great features are really only applied to a select few games (very select, very few).  One of my pals has bought a game for the PS2 rather than buy the same game for the Wii because of its unrealiable controls (unrealiable meaning the controls only work for less than 5% of the Wii’s games).

Xbox 360 sales and PS3 sales trail behind the Wii sales, but, if you take it from a longevity and gamer’s perspective, the 360 and the PS3 aren’t really doing that bad.  As far as software sales go (the games), the Wii is doing a little worse than the Xbox 360 but a little better than the PS3.  MyBroadband News reports the following.

The Xbox 360 has sold an average 6.6 games for each console that it has sold in the past 23 months. Nintendo’s Wii in comparison has sold 5.5, and the PS3 comes in last with 5.3 games sold per console.

While yes, the Xbox 360 has been around a bit longer than both the Wii and PS3, I seriously doubt the Wii’s games per console sales to pass up the 360’s.

Console WarsRight now at the current state of the console wars, the Xbox 360 seems to be doing reasonably well, outselling its predecessor and is dominating the “hardcore” gamer market.  In addition, the 360 is outselling the Wii and the PS3 as far as game sales go.  The Wii seems to be destroying the competition on console sales, but seems a bit behind the 360 on game sales, which is to be expected.  I doubt I will ever own a Wii, but, for the people that do own one, enjoy it now because it gets old pretty fast.  And the PS3, on the otherhand, is doing alright, holding its own in third (last) place.  I think the major problem with the PS3 is just that it got off to a bad start, keeping it from making headway early on, and the PS3 is now playing “catch up” with the rest of the consoles.  Now it’s got the games and the hardware, but Sony’s PS3 just hasn’t made as large of an impact as the Xbox 360 or the Wii.

In short, the Wii sells a lot, but, for actual gamers, fails as a console.  The Xbox 360 is still the best console for gamers, with the PS3 struggling (I wouldn’t say struggling, but I couldn’t think of the right word) to keep up.

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Orange Box for $29.99

Posted by haunt506e on November 14, 2008

Orange Box is Now $29.99

Now that’s a hell of a deal.

The Orange Box came out last year in October, and features 3 different games, including Half Life (all the way to Episode 2), Team Fortress 2, and Portal.  The game won numerous awards last year for being such a great deal, and for having some great games included in the title.  The Orange Box isn’t just quantity, it’s quality as well, and that is what makes the box so great.  I never picked it up, so I can’t divulge any details from a reviewer’s perspective, but it’s current $29.99 price tag makes it a “why-don’t-you-have-this-yet?” buy.  

Half Life 2, as you all should know, is one of the greatest first person shooters ever created (I’m ashamed that I haven’t yet played it…), and the additional games add more variety to the whole package.  Portal is incredibly unique and addictive in its own right, allowing players to create holes in walls in order to solve puzzles and progress through the game, etc.  Team Fortress 2 is the newest version of Team Fortress, and is pretty much a multiplayer-only game in which players choose a class and take part in various team-based gametypes.  Once again it’s a heck of a deal, and if I don’t scrounge up enough money for Left 4 Dead, I might have to settle for the Orange Box.

It’s not really current news, but I’m starved as far as new news goes, so I have to post something.  More games will be coming out soon enough though, so I’ll be able to post more stuff soon enough.

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Mirror’s Edge Has Gone Gold

Posted by haunt506e on November 7, 2008

Yesterday EA DICE confirmed that the game Mirror’s Edge will now be officially releasing for the Xbox 360 and Playstation 3 on November 11th in the United States and on November 14th in Europe.  The developer also has spoken of plans to develop two sequels to the game, making it into a trilogy (never saw that coming).  EA has continued to build up the hype for this game, trying to make it into a big deal by not only releasing a gameplay demo, but also releasing a special “Time Trial” mode for the demo for preordering customers as well as selling a $130.00 collector’s edition version of the game.  If you have yet to play this demo, it’s worth a try, and it’s pretty original, I’ll give it that.


As for EA’s actions regarding trying to build up the hype…  Meh…  I don’t really think that Mirror’s Edge has a big fanbase, if any fanbase at all, and fans are usually the guys who will actually go out and drop the extra $70.00 on the collector’s edition.  Regardless, it looks like a pretty good game that’ll be deserving of at least a rental, but I doubt very seriously that I’ll go out and purchase it, especially with games like Left 4 Dead coming out.  The only way to experience the gameplay firsthand is through the demo, and, if you’ve played that and have enjoyed it and you’re planning on buying it anyways, I’d say go for it.  Collector’s edition is optional.  It’ll hit stores here in the US on November 11th, the standard edition retailing, as always, at $60.00.

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PS3 Red Alert 3 is back

Posted by haunt506e on November 5, 2008

Earlier this year in June, EA announced that the PS3 version of Red Alert 3 would be placed on an indefinite hold. Well, yesterday the producer and C&C TV presenter David Silverman confirmed for VideoGamer that the PS3 version of the game is now back online, and they’ve got people working on the game already.  Not only that, but he’s hinted at possibly some additional content for patient PS3 owners.  So if you own a PS3 but not a gaming PC or an Xbox 360 and you’re a fan of the series, all hope is not lost.  Wait a few more months and the PS3 version of C&C Red Alert 3 will be here before you know it (with plenty of additional content).

Silverman: “When we announced Command & Conquer: Red Alert 3 we announced there was a PS3 version, then we decided to go on the record and say that we’ve suspended it to make sure that RA3 was able to come out to the level of quality that it must adhere to to be called a C&C game. We’ve hit that mark, we’ve shipped the game. And you know what that means? That means there’s another version left to be had. So there’s definitely people working on a PS3 version and we’ll be talking more about that later.”

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November Previews

Posted by haunt506e on November 4, 2008

Now comes a little segment in The Update in which I like to preview a few of the big hits of the month.  Don’t feel obliged to read all of them, but rather, just pick out the ones you like, and if you feel the need to comment, let me know which section you’re talking about.  Thanks and enjoy!

This month’s update will preview…

-Gears of War 2

-Little Big Planet

-Left 4 Dead

-Call of Duty: World at War

Gears of War 2

If you’re gonna call yourself an Xbox 360 gamer, then no doubt you’ve heard of the Xbox 360 exclusive title, Gears of War.  It created quite a following for itself back when it was released in 2006 for the Xbox 360, shortly after the console’s launch.  It’s time now for the next installment in the rumored trilogy, Gears of War (yes, you guessed it) 2.

Boasting a few new weapons, characters, enemies, vehicles, maps, locations, buttons, bugs, chainsaws, and more, Gears of War 2 is shaping up to be one of the biggest blockbuster hits of this year.  It’s got everything any serious gamer could ask for, killer weapons, gritty warzones, gruesome enemies, and a pretty well thought out campaign.  To differentiate the title from the original Gears of War, EPIC has added in a few new features.  In addition to the new campaign and singleplayer levels, the game introduces several new game modes, seamless cooperative drop-in support, 5 training missions for players new to the game, and offline bots for offline skirmishes or practice.  This game’s release date, set exactly two years after the first game’s, will reach us in just 3 days.  While it won’t be as hectic as Halo 3’s launch, Gears of War 2 will hopefully live up to its predecessors, and, judging by the reviews already out there, it already has.

Noteworthy Features:

-Most of the original GoW game mechanics return.  If you enjoyed the first title, chances are that you’ll enjoy this one as well.

-A few new game mechanics and weapons, such as the ability to grab enemies as human shields.

-New multiplayers modes and maps.  As far as the modes go, you’ll see modes like horde, a 5-player cooperative fight to the death against waves of AI-controlled Locusts.

-More singleplayer levels to play and an enhanced coop mode, allowing players to drop into their buddy’s game seamlessly.

If you’re interested, pick up Gears of War 2 this Friday (Nov. 7th) for the Xbox 360.  I will be reviewing it shortly thereafter, so stay tuned for my first impressions (minor update) and my full review (major update).

Little Big Planet

I’m not a PS3 guy so I’m not gonna try and act like one, but I’ve come across some news (relatively old news actually) relating to the game.  For those that don’t know, Little Big Planet was recently pulled from store shelves due to some music that it contained in one of its levels.  The music was apparently offensive to the Islamic religion because it contained certain lines from the Qur’an.  The game was expected to ship out again no later than I think this week (that’s the week of Nov. 3rd), and as far as I know, most stores have been selling the game for a few days now.  Just a few comments on this action, I think Sony made a pretty good move, I mean, they lost a ton of money by having the CDs re-stamped, but putting a kids’ game out with disrespectful song lyrics wouldn’t have looked all that great on their part.  A “day one” patch might have worked, but it wouldn’t have fixed the game for those players without Sony’s online service.  Whatever the case may be, it was a controversial deal and Sony did a good job of righting itself, disrespecting any religion is not something that should be taken lightly, even if accidental.

Just a note, I’m currently looking for a writer to help out with PS3 news and reviews, as I don’t own a PS3 and won’t be able to cover anything more than PS3 news.  Check out the Opportunities page for more information.

Noteworthy Features:

-Puzzle Platformer, doesn’t redefine the genre, but rather refines it.

-The Sackboy, who doesn’t love ’em?  (Extensive opportunities for customization).

-Incredible graphics and physics engines, as well as great audio.

Left 4 Dead

Alright, Left 4 Dead time.  I wasn’t really looking into this game a whole lot until quite recently, after watching some videos and reading some news reports on the games, I got hooked to it.  It is expected to ship and be in stores by mid-November, I apologize for not having the exact date, and it is looking to be a killer title for the Xbox 360 and PC.  For any of you all that play CounterStrike or CounterStrike Source, Left 4 Dead runs on the Source engine, and pits up to 4 “survivors” against hordes of the living dead.  Each match takes place on a scenario type map, where the survivors start at one point, make it to point B, then C, and finally D, where they have to hold out for several minutes until an EVAC Chopper arrives to rescue them.  Sounds simple enough, but when you combine this with the hectic action resulting from wave after wave of swarming brain-eating zombies, things start to get pretty intense.

A random AI Computer will control the zombies in cooperative mode, and it has been made so that each encounter will be randomized and different, so that even though you may play the same scenarios multiple times, no single game will be the same.  Zombies will come from different areas, ambushes will be set in different choke points, and bigger, badder zombies might come at different times under different circumstances.  I think (not 100% sure here) that in online play, up to 4 other players may also control the zombies, but I can’t confirm this for you, as I’ve only heard this from a few friends.  Regardless, the AI itself ‘ought to make for some entertaining coop experiences, and should increase the longevity of this title by a long shot.  I’m looking forward to its release later this November, and am definitely gonna have to pick it up.

Noteworthy Features:

-It’s a zombie survival game, you’re basically playing out a movie.

-Random encounters create re-playability.

-Focus on cooperative play allows for more relaxed play sessions, while at the same time creating a hectic situation in which players have to rely on each others’ strengths to proceed.

Call of Duty: World at War

Call of Duty: World at War, more commonly known as Call of Duty 5, is perhaps one of the more well-known non-exclusive games that will be hitting the market this holiday season.  Running on the same engine as the smash hit Call of Duty 4, we’re told that World at War will deliver the same stellar performance at its big brother.  By making only a few changes to the original formula, Treyarch hopes to bring the same chaos and exhilarating battlefield combat from Call of Duty 4 to the World War II era in Call of Duty 5.  I actually got into both the Xbox 360 Beta and the PC Beta, so I can talk with a small amount of experience on the matter.

*I didn’t have enough room to keep all the box arts on one line, so I omitted the PS3 box art.

Let me just go ahead and say that I’m not really all that intrigued by the Call of Duty 5 beta.  Why?  Because no matter what I’m doing in that game, no matter my weapon, kit, map or game mode, I feel like I’ve done it before.  Not only that, but because I’ve played Call of Duty 4 to such a great extent, Call of Duty 5 just seems stale to me.  It’s the same game with different weapons, but even the weapons feel the same.  The light machine guns in Call of Duty 5 shoot like the sub machine guns in Call of Duty 4, the sniper rifles fire the same way, and even the rocket launcher seems to fire similarly to Call of Duty 4’s RPG.  On the positive side, because Call of Duty 5 has already been done before, there aren’t really a whole lot of balance issues, which is pretty good.  You’ll still get the whiney little kid complaining about the Juggernaught perk or Martyrdom, but that’s why they made the mute button right?  In short, it’ll be an undeserving big hit, just because all of the Call of Duty 4 fanboys will migrate to Call of Duty 5, and will whine there a bit before moving onwards to the next mainstream title.

Noteworthy Features:

-Play Call of Duty 4 and you’ll have played Call of Duty 5.

-WWII setting, meaning instead of modern maps, now you’ll be playing on WWII-themed maps.

-If you like WWII better than modern, it’s definitely worth looking into.  If not, just stick with Call of Duty 4, I suspect there’ll be people playing that game for a long time to come.

And so ends the first monthly preview segment, this has been Haunt, please comment and spread the word, and thanks for reading!

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