Posted by haunt506e on February 1, 2010
Just figured I’d go ahead and throw that out there. Having played both of Bioware’s recent releases, I’ve noticed what appears to be a disparity in quality between the two. In one corner lies Dragon Age, which fits the basic model of a Bioware release, yet falls short in numerous ways. In the other lies Mass Effect, which excels in every area possible. Why are the production standards so much different?
Sure, both projects were worked on by different teams and the like, but both should have been given equal peace of mind. Mass Effect’s graphics are more polished, its sound of a higher quality, its voice overs superior, and its combat much more interesting. Mass Effect even just seems to flow so much better. Dragon Age, on the other hand, suffers from weak graphics, average voice acting, and bland background sounds. Dragon Age’s side quests feel like a chore, whereas I wonder whether I will be able to complete Mass Effect’s main story arch without first finishing all of the side stories.
So why the disparity? Was Dragon Age rushed so as not to take sales away from Mass Effect? Voice your opinion, let us know the reason.
Posted in PC, Videogames, Xbox 360 | Tagged: Mass Effect 2 | Leave a Comment »
Posted by haunt506e on December 6, 2009
ArenaNet has just released a new trailer for your viewing pleasure. This particular trailer drops a few more details in regard to Tyria’s 5 new playable races: the Norn, Asura, Sylvari, Charr, and Humans. Several nice gameplay clips are also included. Check out their website here for more information about the game in general. Guild Wars 2 is expected to drop sometime in 2010 or 2011 as an MMORPG without a monthly subscription fee, similar to the first title. I know I’ll be picking this one up.
Posted in PC, Videogames | Tagged: Guild Wars 2 | Leave a Comment »
Posted by haunt506e on November 30, 2009
I was surfing around the net for free games (as I always do every now and again) when I came across an FPS by the name of Alliance of Valiant Arms (developed by ijji). So I downloaded it, and, after being forced to install like 3 other programs, started up the title. If you’ve ever played the free game Combat Arms before, AVA is quite similar. It’s a free FPS so don’t expect anything crazy in terms of graphics, but as far as free games go, the graphics are above average. It’s gameplay is highly reminiscent of any other online FPS title, with your standard deathmatch-style game types. The game plays out fairly smooth, and you’ll be able to get a couple hours or two worth of enjoyment without paying a cent. However, the game’s longevity depends on whether or not you’re ready to shell out money in its item shop. You can use guns and items in the game without paying money, but if you really want to customize your character or differentiate yourself from other players, you’ll have to use ijji’s points system (and thus, cash).
AVA is a nice game to get in a couple of hours of fun, but I can’t see myself getting addicted to it for any length of time. If you’re just looking for something to do on a rainy day, give AVA a try. You can check it out here.
Are you a fan of any other free online games? Leave us a comment and let us know.
Posted in PC, Videogames | Tagged: Alliance of Valiant Arms | Leave a Comment »
Posted by haunt506e on November 27, 2009
Borderlands, Gearbox Software’s hit FPS/RPG hybrid, has just been expanded even further with their first DLC. Running for about $10.00, Dr. Ned’s Zombie Island packs in new zones, enemies, characters, missions, guns, and more. Players can expect a couple hours of gameplay to be added, and for ten more bucks Borderlands’ appeal has gone even further skyward. Borderlands is already one of my favorite games of 2009, and this DLC is a must buy for me. Expect a review to be posted soon!
Check out Borderland’s official web site for more information.
Posted in PC, Playstation 3, Videogames, Xbox 360 | Tagged: Borderlands | Leave a Comment »
Posted by haunt506e on November 19, 2009
Last night after work I picked up Valve’s sequel to Left 4 Dead. L4D2 came out this Tuesday, November 17th, and has since been rated consistently high on numerous gaming sites. The game follows in its prequel’s foot steps by confronting a team of 4 player controlled characters with hordes upon hordes of bloodthirsty zombies. Players must progress through several unique “Campaigns,” or levels, making their way from check point to check point while trying to stay alive. It’s a pretty simple formula that plays out impressively well.
Thus far I have enjoyed my single player experience of the game, but trying to take Left 4 Dead 2 online is an entirely different story. It appears that somewhere, somehow, due to some unforeseen circumstance(s), Valve’s L4D2 dedicated servers are having troubles. What little research I have done on the subject seems to suggest that their system is networking players with servers that are no where near their location, and this malfunction has been unfortunately causing massive amounts of lag in L4D2’s multiplayer games. The game even becomes unplayable when too many players are present. I’m fine with waiting for the problem to get fixed, but don’t please don’t keep us waiting too long.
L4D2 isn’t exactly the definition of a PGN supported title, but it’s a great value nonetheless, in terms of what you receive for your cash. The game features an approximately five hour long single player experience, with each one hour segment replayable in several unique multiplayer modes. If you like zombies and multiplayer titles, it’s a must buy.
Left 4 Dead 2 will be covered in this week’s episode of the PGN Podcast.
Posted in Development News, PC, Podcast, Videogames, Xbox 360 | Tagged: Left 4 Dead 2 | Leave a Comment »
Posted by haunt506e on November 17, 2009
Defense Against the Ancient (DotA) Fans will have no doubt have heard of its creators’ newest standalone game entitled League of Legends. If you have never heard of either game, however, you’ll be happy to know that you can download and play League of Legends for free. The game features an addictive blend of RPG and RTS, having players control one hero character and guide them around the map, using skills to aid their computer-controlled minions in battle. The game is surprisingly deep for as simple as it might sound, and an incredibly great deal for the amount of content that free accounts receive. You can, of course, pay money to receive more characters and champions to use, but if you’re just looking for a simple game to pass the time every now and again, you won’t have to pay a cent.
Head on over to their website, download the client and try a game or two. League of Legends is free and enjoyable, just the type of games we support here at the PGN. Thanks for reading, and be sure to check back often!
Posted in PC, Videogames | Tagged: League of Legends | Leave a Comment »
Posted by haunt506e on January 11, 2009
Left 4 Dead took the world of multiplayer gaming by storm earlier in the fourth quarter of 2008 when it released the amazingly addictive cooperative and adversarial multiplayer model that defines the core of its game play. While a first play through in normal mode or possibly even easy mode will leave you aching for more, the game doesn’t really pick up the pace until Advanced or Expert mode, where teams must really come together if they hope to survive the zombie apocalypse.
That’s not to say that the game isn’t fun if it isn’t played in Expert mode. On the contrary, the following strategies won’t really be necessary unless you and your teammates are playing on at least Advanced mode, or in Versus mode.
The following “Survival Guide” will teach you just that: how to survive in Left 4 Dead’s zombie-infested universe. I’ll be covering a few general tactics, as well as a vast multitude of tactics specific to dealing with the game’s infected “classes.” I will be detailing how to survive in Left 4 Dead, so you’ll have to wait for a little while until I can upload an “infected” guide.
This guide will assist any players who are playing either the cooperative, splitscreen, or solo Campaign mode, or when these players are on the survivors side during a Versus match.
In addition, I’d also like to note that all block quotes used in this guide are taken directly from Left 4 Dead’s user manual, specifically the Xbox 360 version’s.
And now, the Left 4 Dead “Survival Guide.”
- Teamwork: If you’ve played even just one campaign in Left 4 Dead all the way through, you’ll have already noticed the huge emphasis on teamwork in the game. That being said, if you are playing online, even with people you don’t know, you should always, always use your microphone. By use I don’t mean have it plugged in. You should be talking to your teammates, telling them where to go next, or who needs to be healed, or to alert them of a nearby boomer. Without this important element, your team won’t get very far. In addition to the “communication” part of teamwork, you should also be ready to make sacrifices in order to save your teammates. Don’t be afraid to give up your medkit to help out a guy in red, even if you’re already in yellow. The team only functions at 100% if all members are there helping, and, when one guy goes down, a respective 25% of the team’s efficiency is dropped as well.
- Variety: Use a bit of variety when selecting your weapons. Don’t let everybody just grab the shotgun. Stick with the weapons you’re good at, but don’t limit yourself to just one. You’ll need close ranged weapons and long ranged ones in almost every single circumstance, so its good to diversify your team’s loadout.
- Melee: Whether you’re fighting common infected or specials, the melee button is a very important one to remember. Sure, you can kill infected in one shot simply pulling the trigger, but by only relying on the trigger button, you’ll be subject to a continuous stream of damage from the infected that you haven’t shot yet. Meleeing will knock infected back long enough for you to take a few out and melee more back again. When done correctly, you will take significantly less damage if you remember the melee button than if you only stick with the trigger button.
- Listen: Each infected type is signaled by a unique sound cue. Listen for these sounds attentively, and it will be difficult to be caught off guard. Playing loud music while simultaneously playing Left 4 Dead is not recommended.
Common Infected Tactics:
- Listen: Common infected will make weird noises when milling about on the roads and in houses, but what will signal a horde rush is a noticeable change in the background music. The music will become much more fast-paced, and, when the horde picks up, the music will become frantic, with a quick steady beat in the background.
- Kill from Afar: When milling about, commons are easy to pick off with either the Assault Rifle, Hunting Rifle, or the Pistol. Using the Uzi, Shotgun, or Auto-Shotgun will work, but will be significantly less effective. It should be noted that the commons that are milling about are very easy to take out, but if you miss a few, be prepared to lose a few health points, because they can sneak up on you before you know it. This rule applies to horde rushes as well, as a horde rush can be easily dealt with if all team members concentrate their fire on the horde as it rushes. However, not all hordes will come from a long distance, and, more often than not, they’ll rush through a room right next to your group and this advice will go out the window.
- Cornered: Being cornered is not in any way shape or form, a bad thing. Being cornered (literally, being forced into the intersection of two perpendicular walls) will help you in more ways than one. First, you won’t have to worry about infected coming from behind. Second, there’s a good chance that you can escape without taking any damage, as long as you constantly melee the horde. Third, you won’t be a drain on your teammates because you are almost self-sufficient for a small amount of time. However, hiding in a corner alone isn’t a game winning tactic, and you’ll have to move some time. Using this strategy will only help during rushes.
Meet the zombie horde: eerily fast, sensitive to loud noises and movement, and able to attack in ravenous waves. Luckily, you’ll be given helpful warnings throughout the game to avoid horde attacks.
- Listen: Hunters don’t change the background music, but they can easily be identified by a low growling noise, as well as a high-pitched screeching noise when they pounce. Hunters will only emit the growl when they are crouched, and will only screech when they have pounced. When you hear either, alert your teammates.
- Kill from Afar: While difficult to do, killing Hunters from afar is not impossible. It will save you a lot of time and trouble by simply shooting a Hunter from a distance rather than wait for it to get up close.
- Melee: While killing Hunters with your gun is enjoyable and easy, it is sometimes more beneficial for your teammates’ (and your own) health if you melee the Hunter first, and then gun it down. This applies to Hunters who are jumping at you, and to Hunters who are already pinning one of your teammates. Meleeing will instantly knock them backwards or off of your friends, and will stun them for a few seconds, alllowing you to pop them quickly before moving onwards.
- Pinned: In the event that a Hunter successfully pins you, don’t scream at your teammates. They are more likely to help you if you calmly alert them that there is, in fact, a Hunter ripping your guts out at the moment. If said Hunter kills you, its alright to get a little heated, but don’t take it out on your teammates (unless they sat there and literally watched you die). Whether you’re on a ledge and they don’t have Line of Sight, or they’re getting rushed at the time, or are possibly even blinded by Boomer Bile, sometimes it’s just really difficult for your teammates to give up their own well-being long enough to save your ass.
- Listen: Like Hunters, Boomers will not change the background music. They will, however, emit disgusting gurgling noises wherever they go, and are really easy to hear if you pay attention.
- Kill from Afar: This is a must for Boomers. If you see a Boomer, or maybe just the Boomer’s enormous gut, take a shot at it, even if you don’t have a big chance of hitting it. Boomers have very little health, and shooting the Boomer from afar will kill it faster than you realize. Taking these Boomers out will save you from at least one or more horde rushes.
- Dodge: When Boomers get close enough to you to vomit, you can try to hide behind a wall, door, or really any object big enough to shield you. This will block the vomit and will give you a chance to beat back the Boomer and take him out. I’ve dodged many a Boomer’s Bile attacks by simply closing the door in his face.
- Melee: If a Boomer winds up directly in front of you, don’t panic and unload on him with your gun. This will cause him to explode and will cover you and any nearby teammates with Boomer Bile, blinding you and summoning the horde. Instead, take your time to melee the Boomer, who will be stunned and will be pushed several feet backwards. After you melee him, take a few steps backwards yourself, and, when no teammates are near it, blow the monster to pieces.
- Slimed: If you are unfortunate enough to get covered in bile, again, don’t panic. Take time to find a corner and dig in there, spamming melee if you have to. This is another time when teamwork is important. When you are blinded, you can’t see where your teammates are by using the little blue, orange, or red outlines. You’ll have to rely on communication to find out where your friends are, and whether they’re being eaten by a Hunter or not.
- Listen: Smokers will change the background music and will also emit their own characteristic sounds. A Smoker will be “announced” to players by a quick out of place piano note. While its difficult to pick out of the background music, this subtle note will alert survivors of the Smoker’s presence, and looking for this sound will without doubt increase your chances of survival. In addition, Smoker’s emit coughing noises, as well as strange slurping sounds whenever they attack.
- Kill from Afar: This is perhaps the most difficult class to kill from afar, but knowing how to find a Smoker and take it out is a necessary skill. If a teammate gets dragged and is too far away to save, trace the tongue that is dragging him, crouch down when you’ve spotted the Smoker, and take several burst shots until the Smoker dies in a cloud of smoke. Don’t try this with a shotgun… You can also shoot the tongue if you can’t find the Smoker, although the tongue is harder to hit than the actual Smoker.
- Melee: Meleeing the Smoker, or his victim, is the easiest and quickest way to get rid of him. When he grabs an ally, all you have to do is walk up to that ally and melee him or her, which will break the Smoker’s hold. If the Smoker is closer to you than the ally is, you can alternatively walk up to the Smoker and smack him in the face, which will not only release his hold, but will also stun him, allowing you a few seconds to take him out.
- Dragged: Like the Hunter, if you find yourself being dragged by a Smoker, don’t panic. Take time to alert your teammates calmly, and give them time to find you and either melee you or take out the Smoker. If they don’t know that meleeing the Smoker’s victim will free said victim, it helps to let them know, but don’t be a jerk about it. Smokers do less damage than a Hunter, so if a team has to prioritize, let them kill any pouncing Hunters first.
- Listen: Tanks will change the background music drastically. It will become even more frantic than when the horde is upon you, and the Tank’s unique music will override any other cues, making it difficult to pick out a Smoker or a Boomer when you’re getting attacked by a Tank. Tanks can also be found if you hear a strange growling noise. It’s difficult to describe, but, if you enter a room, hear the noise, and then the Tank’s music starts, you’ll know what it sounds like. Unfortunately, it seems that whenever you hear the Tank’s growling, you are already too close, and the music will start even if you backtrack.
- Kill from Afar: This is without doubt the most important advice for killing a Tank. Don’t let a Tank get close to you, and you’ll be fine. Survivors in green health will be able to outrun any Tank except a Tank in Expert mode, which will run as fast as the green survivors. If you’re in red or yellow, you aren’t screwed, but you do have to be more careful. Use the environment to cut corners and run in small windows or doors that may slow down the Tank. Tanks will generally pick a target and chase it until it either gets too far away or it dies. It’s run-and-gun when dealing with a Tank, and if you’re not its target, you should be crouching and shooting, so you can get more shots in.
- Molotovs: Molotovs are very effective on Tanks, but should really only be used when playing in either Advanced or Expert Campaign mode. When a Tank is on fire, the fire doesn’t deal any additional damage, but instead sets the Tank on a “timer.” After the timer runs out, the Tank will die, regardless of how much damage it took. Shooting a Tank while it’s on fire will kill it just as fast as shooting a Tank that isn’t on fire. On Expert mode, its often easiest to just light the Tank and run, as Expert Tanks have a ton of health.
- Cornered: Getting cornered by a Tank isn’t something you want to shoot for, but it doesn’t necessarily mean that you’re dead. Alert your teammates, and have them stand behind the Tank while they unload on it. If they respond quick enough, you may just survive. In Versus mode, if you’re downed, the Tank player will generally leave you and go attack your other teammates. It’s a good idea to revive any downed teammates whenever you get the chance during a fight with a Tank, because if you all get downed, you’ll lose.
- Listen: Witches can be distinguished by their crying. It will intensify and the music will get creepier as you get closer. Using these music changes will help you avoid the Witch, even if you never set eyes upon her. When she has been startled, she’ll start making a strange scream, and the music will become frantic.
- Avoid: If you’re able to, just bypass the Witch. She isn’t worth the trouble.
- Kill from Afar: If you can’t walk past her, you might have to gun her down. Under certain circumstances your team can simultaneously open fire on the Witch and she will die before she reaches your group. However, these circumstances are few and far between, so don’t count on having the advantage of distance all the time. Alternatively, one player can startle the Witch and run, and, provided the Witch doesn’t reach the runner, you’ll come out of the encounter unscathed. This method is a bit too chaotic, however, and isn’t recommended.
- Crown’d: The Crown’d method is the best way to take a Witch out if sneaking isn’t an option. To do this, you’ll need a Shotgun. One-shotting the Witch is easiest with the pump-action Shotgun, but is possible with both. What you’ll need to do is sneak up behind the Witch, wait for her to look around at you and stand up, and then pump a few rounds into her head. Don’t stop to see if you got her in one shot, because the moment she turns around, you’re downed.
- Molotovs: The only reason you should be using a Molotov on the Witch is to get the achievement. Other than that, don’t be an idiot and try to light her on fire…
Witches only want to be left alone so they can enjoy a good cry. They hate fl ashlights and loud noises, but what they hate more than anything is being shot at. If you hear the Witch’s tell tale sobs, turn off your flashlights and try to sneak around her. If she starts to get angry, her growl will let you know she’s close to attacking.
Posted in Game Guides, PC, Xbox 360 | Tagged: Left 4 Dead | 4 Comments »
Posted by haunt506e on December 29, 2008
Yes, it’s true, DLC (Down-loadeable? Content) has been announced for my favorite game of 2008, Left 4 Dead. The hit post-apocalyptic zombie shooter isn’t yet 2 months old and some new content has been announced for it. A video podcast from Kotaku reveals an interview with Chet Faliszek, one of Valve’s writers. In the interview, Faliszek hints at the announcement of specific DLC for both the 360 and PC versions, possibly the ability to play the other additional 2 campaigns (Dead Air and Death Toll) in versus mode. If we’re lucky, we might even see a new campaign.
On an earlier post by 1UP (I’m sorry, don’t have the link), another Valve member hinted at a new weapon, the flame thrower, to be included soon in DLC. This DLC was to be free on the PC version, but apparently Valve has had some difficulties with Microsoft’s allowing them to do the same on the Xbox 360.
There’s not a whole lot of information yet, but we’ve been told that the new DLC will be revealed “really soon,” so we’ll just have to wait until Valve unveals exactly what’s going to be made available to its customers. Expect more news and blog posts on any future Left 4 Dead news and reports right here at The Update.
Posted in News, PC, Xbox 360 | Tagged: Left 4 Dead | Leave a Comment »
Posted by haunt506e on December 2, 2008
Earlier today Petroglyph, makers of RTS games such as Star Wars: Empire at War and Universe at War: Earth Assault, announced their development of a brand new MMOG called “Mytheon.” With a release date set during the third quarter of 2009, Petroglyph hopes to make this RTS/RPG/MMO hybrid game available for free, making their profits off of paid micro-transactions within the game. A teaser site has a bit of info up, but not a whole lot, and I’ve only managed to find a few screenshots of the game, all of which are concept art, and I’m too lazy to post those up at this moment.
Players collect orbs in the game and use these orbs to do different things, carry out attacks, summon monsters, etc. Using their game store, you will be able to purchase new orbs for cash, and can use these special orbs to bolster your collection and gain the edge on your opponents. The game is slated to include all the basic forms of play that is common in most MMOs today, including PvP, Raids, Parties, Dungeons, and more. There’s not a lot of information on it’s “hybrid” game play mechanics, but it sounds like it could be interesting and it definitely has potential.
We’re starting to see this micro-transaction market structure more and more often in free games, and Mytheos seems to be the first one developed in the U.S. using this strategy. I kind of like it, in a way, but I don’t ever see myself actually paying for ingame items, and therefore it is doubtful that I’ll get into this game. I know a lot of people like being able to buy items or equipment for real world money, but the way I see it, if I’m playing a game for “free,” I don’t want to be paying money for it, even if it’s almost a necessity to keep up with the rest of the game.
Sorry for the short post lacking pictures, but it’s late tonight and good pictures are almost impossible to find for the game at the moment. In addition, I’d also like to apologize for not having a lot of posts up lately, but I’ve been a little busy setting up things for future additions to the blog, including The Update’s podcast, simply called “Update This,” which will be airing hopefully this Friday (we’ll record tomorrow). Come back and check out the podcast when its up, and be sure to check back regularly for blog posts. Thanks.
Posted in Bargain Bin, News, PC | Tagged: Mytheon | Leave a Comment »
Posted by haunt506e on November 27, 2008
Just found this video earlier today when me and my buds were stuck on the No Mercy Finale. Yeah, it’s a cheap way of “winning,” but we had been fighting for hours and two of us had to leave because it was getting late. So if you’re stuck and really want that Zombicidal Maniac achievement, check out this video and it’s a sure fire way of beating No Mercy’s finale. Of course, you’ll have to get to the finale first, which isn’t easily achieved either. For the actual chapters of No Mercy, just stay close together, avoid friendly fire, don’t use medi-kits until absolutely necessary, and remember the melee button! This video is not mine, I’ll be posting its notes, authors, etc. in a quote box directly after the video.
Found by – XxGaMeRJUNKIExX
Others In Video – Louis, Derka506, sharpfire122.
Comment, Rate, Subscribe.
Band – Rob Zombie
Song – White Zombie
– Disclaimer –
All the following material is being used with permission from Valve and Powered by Source. ©2008.
Posted in Game Guides, News, PC, Xbox 360 | Tagged: Left 4 Dead | Leave a Comment »